Select letters to build a word, then attack. Used tiles are replaced after every successful word.
3-letter words make light attacks; 6–7 letter words hit much harder.
Rare letters add a small damage bonus.
Each target has one rule that changes the battle.
You cannot reuse the same word in one siege.
Scramble rearranges your current letters without costing a turn.
Replace Rack gives you seven new letters, but you skip your attack and the opponent immediately takes its turn.
Easy: 100 target integrity. The opponent chooses randomly and invalid words cost nothing.
Medium: 120 target integrity. The opponent favors the stronger half of its available words. Submit an invalid word and you misfire, losing the turn.
Hard: 140 target integrity. The opponent favors the strongest quarter of its available words, hits at full strength, and you have 15 seconds for every turn. If time expires, you lose the turn.
If your rack ever has no playable word, it is recycled automatically.
Destroy the structure before its words destroy you.